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tmf:assigngear [2016/07/25 23:05]
morbo [Assign Gear]
tmf:assigngear [2016/07/25 23:13]
morbo [Switching faction configs]
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  Every faction config contains all roles within that faction (Eg. Rifleman, Fireteam Leader). Through the editor, you can then assign these roles to particular units. ​  Every faction config contains all roles within that faction (Eg. Rifleman, Fireteam Leader). Through the editor, you can then assign these roles to particular units. ​
  
-==== Configuring ​the gear a unit gets ==== +==== Configuring unit role assignment ​==== 
-Firstly in Eden on any soldier you use the assign gear component ​by right clicking ​on them and clicking ​on attributes. You will find the following section. This menu will automatically be filled will roles from faction configs that are present in either the missionfile ​or modpack.+To use the assign gear component ​in Eden, right click on the unit(s) ​and click on Attributes. You will find the following section. This menu will automatically be filled will roles from faction configs that are present in either the mission file or modpack.
  
 {{:​tmf:​tmf_assigngear.jpg}} {{:​tmf:​tmf_assigngear.jpg}}
  
 ==== Switching faction configs ==== ==== Switching faction configs ====
-To add more or tweak the factions available in a mission ​you need to open the file description.ext in the mission folder. There will be a section called 'class CfgLoadouts'​+To add to or tweak the factions available in a missionopen the file description.ext in the mission folder. There is a section called 'class CfgLoadouts'​
  
 {{:​tmf:​assigngear_loadouts.jpg}} {{:​tmf:​assigngear_loadouts.jpg}}
  
-Here you can create extra factions. You can also override the default ones. By default ​BLU_F, OPF_F, IND_F are used for the units in the template so if you change the class name of a faction BLU_F it will then be used by all NATO units in the default template. This is because faction configs are looked for first in the mission ​and then in the modpack and the NATO, FIA, CSAT and FIA faction configs ​are in the modpack ​rather than the mission.+Here you can create extra factions, or override the default ones. For the units in the template, ​BLU_F, OPF_F, IND_F are used by default; ​if you change the class name of a faction ​to BLU_F it will be used by all BLUFOR ​units in the default template. This is because faction configs are first taken from the mission ​file, while the default '​vanilla'​ loadouts (NATO/CSAT/AAF/FIAare contained ​in the modpack.
  
 ==== Creating/​Modifying your own faction config ==== ==== Creating/​Modifying your own faction config ====
  • tmf/assigngear.txt
  • Last modified: 2020/07/04 19:25
  • by snippers