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| - | ====== What is ACE? ====== | ||
| - | ACE3 is a mod that aims to make Arma a deeper and more realistic experience. ACE is an integral part of our Arma culture at 1Tac and we never play without it. Being a merger of three different mods of the same type it bring an enormous amount of features, [[http:// | ||
| - | * A more in-depth medical system in three flavours of increasing complexity | ||
| - | * 3D interaction menu | ||
| - | * Advanced ballistics | ||
| - | * Advanced missile guidance | ||
| - | * Many items to aid navigation, ranging. etc | ||
| - | * Many small changes to improve realism | ||
| - | * Many small quality of life changes | ||
| - | * See [[http:// | ||
| - | ====== How To Use ACE In A Nutshell ====== | ||
| - | There are many small changes that ace will make to the game, from changing how to see how many rounds you have in your mag to what happens when you get shot. In fact, it's easy to get overwhelmed. However, there are a few key things that will cause problems if you don't know how they work. | ||
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| - | ===== Interaction Keys ===== | ||
| - | If you're reading this guide we're going to assume that you've not tried to rebind your keys. Assuming that, your " | ||
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| - | ==== Interact and the 3D Menu ==== | ||
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| - | **Holding down your Interact Key will bring up a 3D menu**. Things you can interact with will have a small dot with a word next to it. Often this word is " | ||
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| - | ==== Self Interact ==== | ||
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| - | Another important thing to know is how to self interact. This works just like the normal interaction key but it it allows you to perform a variety of action on yourself, such as bandaging a wound or attaching a chemlight to your body. **You can bring up your self-interact menu by holding left-ctrl + left-windows**. | ||
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| - | ===== How To Medic ===== | ||
| - | When a player is injured they can be patched up either by themselves or a friendly fellow player. A player will know if they' | ||
| - | * Head | ||
| - | * Torso | ||
| - | * Legs | ||
| - | * Arms | ||
| - | Injuries to the head are very severe and are likely to result in rapid blood loss, followed equally rapidly by unconsciousness and then death. Torso injuries are next most critical followed by all the extremities being relatively less worrying. Not that not all wounds are made equal and it's possible to have a serious leg injury that kills you faster than a minor head wound. | ||
| - | Becoming injured results in pain that is represented to the player by the edges of the screen flashing white in an irritating fashion. Pain can be reduced with the use of morphine injections but more than two in a short time can result in an overdose. | ||
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| - | ==== The Basic Medical System And You ==== | ||
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| - | 1Tac uses the so called " | ||
| - | * Uninjured (body part icon is white) | ||
| - | * Minor Injury (body part icon is yellow) | ||
| - | * Major Injury (boy part icon is red) | ||
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| - | Applying a bandage reduced an injury level to the next, lower severity. Thus it takes one bandage to heal a minor injury and two to heal a serious injury. Until it is healed an injured body part causes your virtual blood level to drop until you fall unconscious and then, some time later, die. Large amount of damage at once can instantly cause immediate unconsciousness. | ||
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| - | Unconscious soldiers can be woken up by a medic (and only a medic) injecting them with Epinephrine. | ||
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| - | Being injured also causes pain. High amounts of pain cause an irritating flashing around the sides of the screen. Extreme pain can cause a player to fall unconscious. | ||
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| - | ==== First Aid ==== | ||
| - | All first aid is administered through the interaction menu. If you're performing first aid on yourself you'll find all your body parts listed under the Medical sub-menu in your self interaction menu. When looking at your own body parts you're automatically aware of the injury state of each part. If you're performing first-aid on another player then you need to interact with the icon attached to the specific body part. It's recommended that you ask the player you're working on to hold still to make this easier. When treating another player you won't know the injury state of their body parts until you perform a diagnosis (available as an action under the head part). You can also simply ask them where they' | ||
| - | === Diagnosing === | ||
| - | Choosing the diagnose action under the head body part will tell if the player is injured, in pain and how much blood they' | ||
| - | === Treating Bleeding === | ||
| - | Simply find the interaction icon for the body part and select the bandage option under the injured part. Repeat until the part is white. Try to get all body parts to yellow before getting them to white to minimise blood loss. | ||
| - | === Treating Pain === | ||
| - | Inject morphine into one of the limbs. Morphine cannot be injected into the torso or head. More than too morphine injections too close together can cause a lethal overdose. | ||
| - | === Treating Unconsciousness === | ||
| - | Only medics can treat this. Inject Epinephrine into the limbs. You cant overdose on this but " | ||
| - | === Treating Blood Loss === | ||
| - | Only medics can treat this. If a player has lost a lot of blood they can still pass in and out of conciousness after their wounds stop bleeding. Obviously this is inconvenient for everyone. You can fix this by injecting them with a blood pack. | ||
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| - | ==== Dragging ==== | ||
| - | You can drag an unconscious player out of danger by going to their body and using the interaction menu to pick " | ||
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| - | ===== Ammo ===== | ||
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| - | ==== Checking Ammo in Current Mag ==== | ||
| - | **By default you can use ctrl-r to check how much ammo you have in your current magazine.** To increase realism ACE shows you a UI display that tells you how heavy the mag feels compared to when it's full instead of giving you a perfect bullet count. | ||
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| - | ==== Repacking Magazines ==== | ||
| - | If you have multiple magazines of the same type that aren't full you can use ACE to combine them into fewer full magazines. For example; three half empty mags will become 1 full mag and one half empty mag. **You can do this by selecting it from the self interaction menu.** | ||
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| - | ==== Weapon Jams ==== | ||
| - | Weapons now have a chance to jam when being fired. Your barrel will heat up when firing for prolonged times and this can increase the chance of a jam. **You can clear a jam by simply reloading your weapon or using the "clear jam" key (shift-r by default)**. | ||
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| - | ===== Map Screen ===== | ||
| - | ==== Night Time Map Reading ==== | ||
| - | The brightness of your map screen is now affected by ambient light at your position. In the middle of the night reading your map will become very difficulty although standing under a street light or near some headlights can help to overcome this. **If you are carrying a torch you can also turn it on in the map screen by selecting the torch from under your self-interaction menu, choosing the " | ||
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| - | ===== Engineering ===== | ||
| - | ==== Changing a Tyre ==== | ||
| - | Before long you'll find yourself in a situation where your vehicle has lost a tyre. Fortunately, | ||
| - | === Unloading the Tyre === | ||
| - | **Find the vehicle' | ||
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| - | === Move the Tyre === | ||
| - | **Use the interaction key on the tyre to access the " | ||
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| - | === Repair the Wheel === | ||
| - | **Look for the " | ||
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| - | ====== Exciting New Ways to Die and How To Avoid Them ====== | ||
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| - | ===== Backblast ===== | ||
| - | ACE3 add backblast to launchers. Make sure that you're not standing anywhere behind a fellow soldier when he's firing his launcher. Backblast can reach to up to 10m behind the launcher, so always stand to the side! | ||
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| - | ===== Overpressure ===== | ||
| - | When tanks fire their main guns ACE simulates the powerful shockwave the these guns produce in front of them that tends to pulp squishy infantry. Never stand near a tank in combat to avoid being accidentally killed by overpressure (it's generally a bad idea to stand near them for many other reasons such as getting caught in their explosion if they' | ||
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| - | ===== Bleeding Out ===== | ||
| - | You can go a while without bandaging up your wounds but leave it too long and you'll start to bleed out. You usually have a few minutes to sort yourself out (depending on the severity of the injury) but you will eventually black out and then a short time later die. Always make sure at least one other person knows if you're injured and bandage the wound as soon as you can without endangering yourself or others. | ||