Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Last revision Both sides next revision
medical:medics [2020/06/12 10:09]
hinds [Overview]
medical:medics [2020/06/12 10:16]
hinds [Appendix A: Unconscious Casualties - How do?]
Line 13: Line 13:
    * Managing Supplies    * Managing Supplies
    * Managing Time    * Managing Time
 +
 +===== Basic In-game Medical Process =====
 +
 +This will be short and sweet, unlike the rest of this page, because you should already be acquainted with the UI and all the tools at your disposal. As a result, telling you the order to use them in doesn'​t take a whole lot of real estate.
 +
 +**Step 1: Assess the casualty.** Unconscious or not? If unconscious,​ do they have a heart rate? If they don't have a heart rate, they'​re in cardiac arrest, and you need to get someone doing CPR on them straight away. What types of wounds do they have? How will you treat them? Is the casualty'​s heart rate or blood pressure substantially different from the nominal?
 +
 +**Step 2: Stabilize the casualty.** Implement your plan. Use the resources at your disposal to tourniquet and/or bandage all wounds. Make sure to call out what you're treating if you're working in tandem with a helper.
 +
 +**Step 3: Finalize the casualty.** Use your surgical kit to stitch wounds so they won't reopen. Use fluids, if necessary, to restore fluid volume. Use medications to affect the casualty'​s vitals (more on vitals later) as needed.
 +
 +Now move on to the next casualty and repeat the process.
 +
 +Make sure to bark at the peasants (riflemen) nearby to make them hold security while you move and work.
  
 ===== Triage ===== ===== Triage =====
Line 69: Line 83:
 While someone is extending this timer for you, you need to be **treating whatever is causing the casualty to be in cardiac arrest**. In 99% of cases (barring player negligence or mischief) it's because they'​ve been drained of blood by being **repeatedly perforated by little metal objects**. When you correct whatever the issue is to an acceptable degree, the casualty will come out of cardiac arrest (but still be unconscious) with a heart rate probably in the triple digits but definitely not ~30. **If you're still seeing 30 BPM the casualty is still in cardiac arrest**. While someone is extending this timer for you, you need to be **treating whatever is causing the casualty to be in cardiac arrest**. In 99% of cases (barring player negligence or mischief) it's because they'​ve been drained of blood by being **repeatedly perforated by little metal objects**. When you correct whatever the issue is to an acceptable degree, the casualty will come out of cardiac arrest (but still be unconscious) with a heart rate probably in the triple digits but definitely not ~30. **If you're still seeing 30 BPM the casualty is still in cardiac arrest**.
  
-For the record: if it's taking you in the range of **five minutes** to bring a //single// casualty (with no one else taking your attention for treatment etc) out of unconsciousness or cardiac arrest, then you're //​probably//​ doing something wrong. It is entirely possible to bring up //at least// two or three casualties in that amount of time. As with anything, it //could// be the game, but don't be too quick to blame the mod or the game. **Double-check what you're doing and make sure your process is good** and then start to investigate if something is jacked up on the game's end.+For the record: if it'​s ​**routinely** ​taking you in the range of **five ​to ten minutes** to bring a //single// casualty (with no one else taking your attention for treatment etc) out of unconsciousness or cardiac arrest, then you're //​probably//​ doing something wrong. It is entirely possible to bring up //at least// two or three casualties in that amount of time. As with anything, it //could// be the game, but don't be too quick to blame the mod or the game. **Double-check what you're doing and make sure your process is good** and then start to investigate if something is jacked up on the game's end.
  
 ====== Appendix B: Vitals - what do? ====== ====== Appendix B: Vitals - what do? ======
  • medical/medics.txt
  • Last modified: 2020/06/12 10:17
  • by hinds