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tmf:garrison [2016/07/26 09:17] head |
tmf:garrison [2016/07/26 09:18] head [Trigger support] |
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====== Garrison ====== | ====== Garrison ====== | ||
- | {{:tmf:hcicon.png|}} {{:tmf:triggericon.png|}} | + | [[#headless client support|{{:tmf:hcicon.png}}]] [[#trigger support|{{:tmf:triggericon.png}}]] |
- | [[#headless client support|{{:tmf:hcicon.png}}]] | + | |
Garrison works with the [[tmf:area|area]] modules to spawn units inside buildings inside the [[tmf:area|area]]. | Garrison works with the [[tmf:area|area]] modules to spawn units inside buildings inside the [[tmf:area|area]]. | ||
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The garrison module can be activated once by a trigger. | The garrison module can be activated once by a trigger. | ||
- | Simply sync the trigger to the module and when activate the garrison module will activate. | + | Simply [[tmf:sync|sync]] the trigger to the module and when activate the garrison module will activate. |
===== Headless client support ===== | ===== Headless client support ===== | ||
By [[tmf:sync|syncing]] a headless client unit to the module. | By [[tmf:sync|syncing]] a headless client unit to the module. |