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tmf:garrison [2016/07/26 09:18]
head
tmf:garrison [2017/07/16 10:39]
snippers
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 ====== Garrison ====== ====== Garrison ======
-[[#headless client support|{{:​tmf:​hcicon.png}}]] [[#trigger support|{{:​tmf:​triggericon.png}}]] 
  
-Garrison works with the [[tmf:area|area]] modules to spawn units inside buildings inside the [[tmf:area|area]].+[[#​headless_client_support|{{:​tmf:hcicon.png?​nolink&​}}]] [[#​trigger_support|{{:​tmf:triggericon.png?​nolink&​}}]]
  
-Each unit [[tmf:sync|synced]] to the garrison module will become possible unit to be spawned inside the area.+The garrison module can be used to spawn units inside buildings in a garrisoned state (will remain standing and not leave their post). The positions are chosen randomly at mission start (or trigger activation if a trigger is synced). Building positions will be selected inside the area of the module. If you would like to add further areas you can syncronize ​[[:tmf:area|area]] modules ​to provide extra areas to be searched for building positions.
  
-If you want to increase the chance of a certain unit to spawn, [[tmf:​sync|sync]] several versions of it.+Each unit [[:​tmf:​sync|synced]] to the garrison module will become possible unit to be spawned inside the area. If you want to increase the chance of a certain unit to spawn, [[:tmf:​sync|sync]] several versions of it. Note the module will also apply TMF loadouts or arsenal loadouts that are applied to the synced units.
  
- 
-The Garrison module works with triggers or without. 
 ===== Usage ===== ===== Usage =====
-{{:​tmf:​tmf_garrison_usage.png|}}+ 
 +{{:​tmf:​tmf_garrison_usage.png}} 
 ===== Trigger support ===== ===== Trigger support =====
 +
 The garrison module can be activated once by a trigger. The garrison module can be activated once by a trigger.
  
-Simply sync the trigger to the module and when activate the garrison module will activate.+Simply ​[[:tmf:sync|sync]] ​the trigger to the module and when activate the garrison module will activate. 
 ===== Headless client support ===== ===== Headless client support =====
-By [[tmf:​sync|syncing]] a headless client unit to the module. 
  
-The module will spawn the units on the [[tmf:headlessclient|HC]] instead.+By [[:tmf:sync|syncing]] a headless client unit to the module.
  
 +The module will spawn the units on the [[:​tmf:​headlessclient|HC]] instead.
  
  
  • tmf/garrison.txt
  • Last modified: 2017/07/16 12:08
  • by snippers