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tmf:garrison [2016/07/26 09:18]
head [Trigger support]
tmf:garrison [2017/06/14 16:47]
snippers [Garrison]
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 [[#headless client support|{{:​tmf:​hcicon.png}}]] [[#trigger support|{{:​tmf:​triggericon.png}}]] [[#headless client support|{{:​tmf:​hcicon.png}}]] [[#trigger support|{{:​tmf:​triggericon.png}}]]
  
-Garrison works with the [[tmf:​area|area]] modules ​to spawn units inside buildings inside the [[tmf:​area|area]].+The garrison module can be used to spawn units inside buildings ​in a garrisoned state (will remain standing and not leave their post). The positions are chosen randomly at mission start (or trigger activation if a trigger is synced). Building positions will be selected ​inside the area of the module. If you would like to add further areas you can syncronize ​[[tmf:​area|area]] ​modules to provide extra areas to be searched for building positions.
  
-Each unit [[tmf:​sync|synced]] to the garrison module will become possible unit to be spawned inside the area.+Each unit [[tmf:​sync|synced]] to the garrison module will become possible unit to be spawned inside the area. If you want to increase the chance of a certain unit to spawn, [[tmf:​sync|sync]] several versions of it. Note the module will also apply TMF loadouts or arsenal loadouts that are applied to the synced units.
  
-If you want to increase the chance of a certain unit to spawn, [[tmf:​sync|sync]] several versions of it. 
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-The Garrison module works with triggers or without. 
 ===== Usage ===== ===== Usage =====
 {{:​tmf:​tmf_garrison_usage.png|}} {{:​tmf:​tmf_garrison_usage.png|}}
  • tmf/garrison.txt
  • Last modified: 2017/07/16 12:08
  • by snippers