This is an old revision of the document!


The garrison module can be used to spawn units inside buildings in a garrisoned state (will remain standing and not leave their post). The positions are chosen randomly at mission start (or trigger activation if a trigger is synced). Building positions will be selected inside the area of the module. If you would like to add further areas you can syncronize area modules to provide extra areas to be searched for building positions.

Each unit synced to the garrison module will become possible unit to be spawned inside the area. If you want to increase the chance of a certain unit to spawn, sync several versions of it. Note the module will also apply TMF loadouts or arsenal loadouts that are applied to the synced units.

The garrison module can be activated once by a trigger.

Simply sync the trigger to the module and when activate the garrison module will activate.

By syncing a headless client unit to the module.

The module will spawn the units on the HC instead.

  • tmf/garrison.1500201599.txt.gz
  • Last modified: 2017/07/16 10:39
  • by snippers