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tmf:start [2018/07/21 19:00]
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tmf:start [2018/07/21 19:03]
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 {{  :​tmf:​logo_tmf_ca.png ​ }} {{  :​tmf:​logo_tmf_ca.png ​ }}
  
-Teamwork Mission Framework (TMF) can be found on [[https://​github.com/​tmf3/​tmf|GitHub]] and on [[https://​discord.gg/​0uICmkBFR3w3dKbJ|Discord {{https://​img.shields.io/​discord/​162548584342880256.svg?​nolink&​}}]]+Teamwork Mission Framework (TMF) can be found on [[https://​github.com/​tmf3/​tmf|GitHub]] and on [[https://​discord.gg/​0uICmkBFR3w3dKbJ|Discord]] {{https://​img.shields.io/​discord/​162548584342880256.png?​nolink&​94x20}}
  
 **Getting Started:** **Getting Started:**
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   * [[:​tmf:​assigngear|Gear assignment]]   * [[:​tmf:​assigngear|Gear assignment]]
- - Handles the TMF system for giving players equipment.+ 
 +- Handles the TMF system for giving players equipment. 
   * [[:​tmf:​orbat|ORBAT]]   * [[:​tmf:​orbat|ORBAT]]
- - Handles group markers and the orbat briefing page+ 
 +- Handles group markers and the orbat briefing page 
   * [[:​tmf:​acre2|ACRE2 component]]   * [[:​tmf:​acre2|ACRE2 component]]
- - Handles language and radio assignment.+ 
 +- Handles language and radio assignment. 
   * [[:​tmf:​briefings|Briefing component]]   * [[:​tmf:​briefings|Briefing component]]
- - Handles player briefing scripts.+ 
 +- Handles player briefing scripts. 
   * [[:​tmf:​autotest|Autotest component]]   * [[:​tmf:​autotest|Autotest component]]
- - Offers some simple automatic testing+ 
 +- Offers some simple automatic testing
  
 **Modules documentation:​ ** **Modules documentation:​ **
  
   * [[:​tmf:​teleport|Teleport]]   * [[:​tmf:​teleport|Teleport]]
- - Teleport system+ 
 +- Teleport system 
   * [[:​tmf:​safestart|Safestart]]   * [[:​tmf:​safestart|Safestart]]
- - Safestart system+ 
 +- Safestart system 
   * [[:​tmf:​parachutedeploy|Parachute deploy]]   * [[:​tmf:​parachutedeploy|Parachute deploy]]
- - Deployment system.+ 
 +- Deployment system. 
   * [[:​tmf:​spectatorobjective|Spectator objective]]   * [[:​tmf:​spectatorobjective|Spectator objective]]
- - Display objectives in spectator.+ 
 +- Display objectives in spectator. 
   * [[:​tmf:​casualtycap|Casualty cap]]   * [[:​tmf:​casualtycap|Casualty cap]]
- - End mission when a certain number of causalities has occurred.+ 
 +- End mission when a certain number of causalities has occurred. 
   * [[:​tmf:​garrison|Garrison]]   * [[:​tmf:​garrison|Garrison]]
- - Garrison module+ 
 +- Garrison module 
   * [[:​tmf:​wavespawner|Wave spawner]]   * [[:​tmf:​wavespawner|Wave spawner]]
- - Wave spawner module+ 
 +- Wave spawner module 
   * [[:​tmf:​ai_hunt|AI Hunt Module]]   * [[:​tmf:​ai_hunt|AI Hunt Module]]
- - Make AI search and hunt down units.+ 
 +- Make AI search and hunt down units. 
   * [[:​tmf:​artillerymodule|Artillery]]   * [[:​tmf:​artillerymodule|Artillery]]
- - Artillery module+ 
 +- Artillery module
  
 **Pre-configured component documentation ** **Pre-configured component documentation **
  
   * [[:​tmf:​patrolgenerator|Patrol generator]]   * [[:​tmf:​patrolgenerator|Patrol generator]]
- - Patrol generator+ 
 +- Patrol generator 
   * [[:​tmf:​spectator|Spectator system]]   * [[:​tmf:​spectator|Spectator system]]
   * [[:​tmf:​adminrespawn|Respawn system]]   * [[:​tmf:​adminrespawn|Respawn system]]
- - Allows admins to respawn players in spectator.+ 
 +- Allows admins to respawn players in spectator. 
   * [[:​tmf:​mission-standards|Mission standards]]   * [[:​tmf:​mission-standards|Mission standards]]
  
  
  • tmf/start.txt
  • Last modified: 2021/07/01 20:10
  • by toiton