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userguides:sessionhosting [2020/01/26 12:31]
toiton [Choosing Missions]
userguides:sessionhosting [2020/01/26 12:35]
toiton [Dealing with disruptive players]
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  \\ As the session host it can help to choose a suitable list of missions to play ahead of the session.  \\ As the session host it can help to choose a suitable list of missions to play ahead of the session.
  
-The first thing you will need to do is estimate how many players might be in attendance, this can be a large range but is typically in the range of 20-40. Then you can head to the [[https://​mission-db.1tac.tk]mission|mission database]], here you can sort the missions by last upload by clicking on the '​modified'​ column header. You can sort this table by clicking on any of the column headers including the '​blank'​ ones to see what missions are '​approved'​. The minimum and maximum slots will be displayed on the list.+The first thing you will need to do is estimate how many players might be in attendance, this can be a large range but is typically in the range of 20-40. Then you can head to the [[https://​mission-db.1tac.tk|mission database]], here you can sort the missions by last upload by clicking on the '​modified'​ column header. You can sort this table by clicking on any of the column headers including the '​blank'​ ones to see what missions are '​approved'​. The minimum and maximum slots will be displayed on the list.
  
 Typically it is wise to prepare by having 3-4 coops and 2-3 TvTs in your pool. Once you have selected these, you should think of what order to play them in. Typically a short coop is best served first to get people focused and refreshed. The second mission is usually the best opportunity to be the main meat of the evening with the the longest/​best/​most demanding coop placed here. After this coop a TvT should be played. You may want to consider putting missions next to each other that offer diversity (such as using different islands/​armies) to help break things up a bit. A handy pattern is something like: Typically it is wise to prepare by having 3-4 coops and 2-3 TvTs in your pool. Once you have selected these, you should think of what order to play them in. Typically a short coop is best served first to get people focused and refreshed. The second mission is usually the best opportunity to be the main meat of the evening with the the longest/​best/​most demanding coop placed here. After this coop a TvT should be played. You may want to consider putting missions next to each other that offer diversity (such as using different islands/​armies) to help break things up a bit. A handy pattern is something like:
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 It is extremely rare that we get people playing with us who actively aim to disrupt things. If this happens first give them a warning, perhaps through dragging them to another channel if ACRE is linked or through ingame/​private messages. If this proves in-effective,​ I'd advise consulting some other members and perhaps escalate to further warnings/​kick/​ban. However I think it is extremely unlikely such drastic actions are required. It is extremely rare that we get people playing with us who actively aim to disrupt things. If this happens first give them a warning, perhaps through dragging them to another channel if ACRE is linked or through ingame/​private messages. If this proves in-effective,​ I'd advise consulting some other members and perhaps escalate to further warnings/​kick/​ban. However I think it is extremely unlikely such drastic actions are required.
  
-__Restarting the server__ \\ As a session host you are able to restart the server using the [[http://1tac.tk/​repo]mission|mission database]]. ​In the top right there should be button called ​Servers, on this page you will find the server information and buttons to restart the server. If you do not see the the servers button, or can't restart the main server get in touch with me.+__Restarting the server__ \\ As a session host you are able to restart the server using the [[https://mission-db.1tac.tk|mission database]]. ​On the left of the webpage you will see "Servers" button, on this page you will find the server information and buttons to restart the server. If you do not see the the servers button, or can't restart the main server get in touch with me.
  
 __Respawn__ \\ Respawning players is something we have explored several times. If done incorrectly respawning players can be a major hindrance so do it with caution and consideration. I believe respawning players falls into two categories: __Respawn__ \\ Respawning players is something we have explored several times. If done incorrectly respawning players can be a major hindrance so do it with caution and consideration. I believe respawning players falls into two categories:
  • userguides/sessionhosting.txt
  • Last modified: 2022/02/08 06:16
  • by toiton